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Finite Elements News

The latest Finite Elements coverage curated for game developers.

Variational r-Adaptive Cloth Simulation

A new cloth solver claims the first r-adaptive approach for modern pipelines with frictional contact, aiming at sharper wrinkles and folds without fixed-mesh overhead. It tackles two common failure modes …

Research arXiv cs.GR · 1 month ago
Curly Hair Simulation using Curly Finite Elements

Curly hair is getting a more practical simulation model with Curly Finite Elements, which splits each strand into a rod-like base plus analytically defined waves or helices. The approach targets …

Research arXiv cs.GR · 1 month, 4 weeks ago
Phong-Rodrigues Extrinsic Vector-Field Processing

A new mesh vector-field discretization from arXiv aims to give graphics programmers something most methods trade away: continuous extrinsic tangent fields with pointwise-evaluable derivatives. The practical payoff is cleaner support …

Research arXiv cs.GR · 8 months, 1 week ago