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Fluid_Simulation News

The latest Fluid_Simulation coverage curated for game developers.

SmokeSVD: Smoke Reconstruction from A Single View via Progressive Novel View Synthesis and Refinement with Diffusion Models

SmokeSVD introduces a novel approach for reconstructing dynamic smoke from a single video, leveraging diffusion models for enhanced visual fidelity. This advancement is particularly relevant for graphics programmers and artists …

Research arXiv cs.GR · 6 months, 2 weeks ago
DDFKs: Fluid Simulation with Dynamic Divergence-Free Kernels

The introduction of Dynamic Divergence-Free Kernels (DDFKs) offers a promising advancement for fluid simulation in game development. This method enhances the handling of incompressible flows while maintaining efficiency in memory …

Research arXiv cs.GR · 8 months, 3 weeks ago
Corrigendum: Wavelet Fluids

The recent corrigendum in ACM Transactions on Graphics addresses critical updates to Wavelet Fluids, a significant technique for fluid simulation. Graphics programmers should pay close attention, as these changes could …

Research ACM Graphics · 9 months ago