Game Ai News
The latest Game Ai coverage curated for game developers.
A long-running A* pathfinding deep dive now has a fresh release centered on differential heuristics, the same family of tricks that helps large route planners stay responsive. The update replaces …
LLM-driven crowd sims are starting to show believable emotional contagion without hard-coded mood transfer. A new multi-agent system lets each agent perceive, appraise, and express affect through an LLM, while …
A simple brute-force solver plus a decent heuristic can go a lot further than many teams expect. The article shows how simulating legal moves, scoring board states, and iterating on …
Five books get singled out as high-value upgrades for Unity and C# indies who want stronger fundamentals, not just more tutorials. The list leans hard toward math, AI, and architecture: …