Game Development Process News
The latest Game Development Process coverage curated for game developers.
1,000 hours of tutorials, STILL can't finish a game
The practical takeaway is blunt: 1,000 hours of tutorials still won’t teach you how to finish a game. Tim Ruswick is pushing a ship-first approach, arguing that beginners need a …
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Tim Ruswick
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2 months, 3 weeks ago
Shifting from QA Testing to Analyzing Clip #2
Avowed’s narrative team is using joint analysis sessions to move beyond traditional QA bug-finding and into structured feedback on branching story content. That shift matters for designers and narrative teams …
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GDC Festival of Gaming
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3 months, 4 weeks ago