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Game Feel News

The latest Game Feel coverage curated for game developers.

Your Players Hate Missed Jump Inputs – Here's Why

A simple input buffer can eliminate one of the most frustrating feel problems in games: eaten jump presses. The Unity 6 setup shown here stores player intent for about 0.12 …

Video git-amend · 2 months, 3 weeks ago
Mina the Hollower is the best old-school action adventure I've played in a while

Mina the Hollower leans hard into movement-first design, giving the player jump and burrow abilities from the outset instead of hiding them behind upgrades. That makes traversal feel closer to …

News Ars Technica · 4 months ago
Windows' classic 3D Space Cadet pinball is getting a physical re-creation

A hobbyist is turning Space Cadet into a real pinball table, and the build is already past the “idea” stage. For devs, it’s a neat example of how a digital …

News Ars Technica · 4 months ago