Game Optimization News
The latest Game Optimization coverage curated for game developers.
Steam client files point to "framerate estimator" feature in the works
Valve is developing a 'framerate estimator' tool for Steam, leveraging user-shared framerate data and hardware configurations. This feature will allow developers to gauge performance expectations based on real user data, …
News
Ars Technica
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5 months, 1 week ago
Reducing Tiled Maps to Optimized Collision Rectangles with Greedy Merging
Greedy rectangle merging can significantly optimize tiled collision layers, transforming dense grids into efficient, non-overlapping rectangles. This technique is particularly beneficial for programmers looking to enhance runtime performance in games. …
Video
Emanuele Feronato
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7 months, 2 weeks ago