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Game Optimization News

The latest Game Optimization coverage curated for game developers.

Steam client files point to "framerate estimator" feature in the works

Valve is developing a 'framerate estimator' tool for Steam, leveraging user-shared framerate data and hardware configurations. This feature will allow developers to gauge performance expectations based on real user data, …

News Ars Technica · 5 months, 1 week ago
Reducing Tiled Maps to Optimized Collision Rectangles with Greedy Merging

Greedy rectangle merging can significantly optimize tiled collision layers, transforming dense grids into efficient, non-overlapping rectangles. This technique is particularly beneficial for programmers looking to enhance runtime performance in games. …

Video Emanuele Feronato · 7 months, 2 weeks ago