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Hair Simulation News

The latest Hair Simulation coverage curated for game developers.

Head Avatars with Dynamic Explicit Hair

Researchers have introduced DynHair, a head-avatar system that tracks and animates explicit strand-based hair from video. It combines structured 3D Gaussian splatting with a temporal model that uses head motion, …

Research arXiv cs.GR · 2 months ago
Curly Hair Simulation using Curly Finite Elements

Curly hair is getting a more practical simulation model with Curly Finite Elements, which splits each strand into a rod-like base plus analytically defined waves or helices. The approach targets …

Research arXiv cs.GR · 2 months ago
Jolt Physics v5.6.0 Released

Jolt Physics 5.6.0 lands with GPU compute shader support, a new GPU hair simulation, and a faster friction model that cuts cost and memory use. The release also adds RISC-V …

Tech Jolt Physics (GitHub Releases) · 2 months, 3 weeks ago
HairGPT: Strand-as-Language Autoregressive Modeling for Realistic 3D Hairstyle Synthesis

HairGPT introduces a novel approach to 3D hairstyle synthesis, leveraging strand-centric autoregressive modeling. This innovation allows for greater control and realism in hair generation, which is crucial for artists and …

Research arXiv cs.GR · 4 months, 3 weeks ago
Crafting Convincing Hair with Grooms in Marmoset Toolbag

Magdalena Dadela shares her innovative techniques for creating realistic hair using Grooms in Marmoset Toolbag. This walkthrough is particularly valuable for character artists looking to enhance their skills in hair …

Official Marmoset · 9 months, 3 weeks ago