Implicit Representations News
The latest Implicit Representations coverage curated for game developers.
CARA: Collision-Aware Resolution Adaptation for Multiresolution Hash Encoding Based Image Fitting
arXiv cs.GR details CARA, a hash-encoding tweak that cuts collision waste in multiresolution image fitting. The method adapts per-level resolution and adds an invertible pixel-shuffle to spread spatial load more …
Research
arXiv cs.GR
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6 hours, 36 minutes ago
Interactive Stroke-based Neural SDF Sculpting
Interactive stroke-based sculpting is coming to neural SDF workflows, giving graphics teams a ZBrush-like way to edit implicit surfaces without converting to meshes. The method uses tubular stroke neighborhoods and …
Research
arXiv cs.GR
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4 weeks ago