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Input News

The latest Input coverage curated for game developers.

SDL release-3.4.16 Released

SDL 3.4.16 is a stable bugfix release focused on platform-specific fixes across graphics, input, and windowing. It corrects GPU sample-count checks, Apple fence return values, macOS quit behavior, and several …

Tech SDL (GitHub Releases) · 3 weeks ago
Settle In and Get Comfortable with the Designed for XBOX Cozy Collection

Microsoft has expanded its Designed for Xbox lineup with a Cozy Collection of themed peripherals from 8BitDo, SteelSeries, and KontrolFreek. The set is available now, with matching keyboards, mice, controllers, …

Official XBox Wire · 3 weeks, 1 day ago
Fixing high polling rate mice on Windows in Godot

Godot 4.7.2 finally fixes a long-standing Windows input bottleneck that could tank framerate when players used 2 kHz, 4 kHz, or 8 kHz mice. The change keeps raw mouse input …

Official Godot Engine · 4 weeks, 2 days ago
Babylon.js 9.19.1 Released

Babylon.js 9.19.1 is a patch release focused on stability and correctness across rendering, physics, and input. It fixes a Firefox WebGPU validation issue in clustered lighting, a PhysicsCharacterController inertia bug, …

Tech Babylon.js (GitHub Releases) · 1 month, 2 weeks ago
SDL release-3.4.14 Released

SDL 3.4.14 is a stable bugfix release that tightens up input, windowing, and platform edge cases. The biggest functional change is GPU buffers and textures now supporting multiple read usages, …

Tech SDL (GitHub Releases) · 1 month, 2 weeks ago
FNA 26.08 Released

FNA 26.08 lands as a broad maintenance release with updated FNA3D and FAudio dependencies, plus a long list of accuracy and behavior fixes. The biggest practical changes are tighter XNA …

Tech FNA (GitHub Releases) · 1 month, 3 weeks ago
SDL release-3.4.12 Released

SDL 3.4.12 is out as a stable bugfix release, and it lands with a useful mix of crash fixes and platform-specific polish. Graphics teams should note the Vulkan renderer fixes …

Tech SDL (GitHub Releases) · 2 months, 3 weeks ago
FNA 26.07 Released

FNA 26.07 is out, bringing synchronized updates to FNA3D and FAudio plus a small but useful gameplay API tweak: ResetElapsedTime now works when IsFixedTimeStep is enabled. The release also tightens …

Tech FNA (GitHub Releases) · 2 months, 3 weeks ago
Nintendo of Europe to pay $40M fine for Joy-Con drift issues

Nintendo of Europe is facing a $40M fine tied to Joy-Con drift complaints, a reminder that controller reliability can become a real business and support problem. The company says it …

News Game Developer · 3 months, 2 weeks ago
Microsoft launching improved Xbox Adaptive Thumbstick Toppers

Microsoft is updating its Xbox Adaptive Thumbstick Toppers with a new Goal Post design aimed at higher-force use. For teams thinking about accessibility, this is a small hardware tweak that …

News Game Developer · 4 months ago