Skip to main content
GameDev.net gamedev.net

Interactive Rendering News

The latest Interactive Rendering coverage curated for game developers.

HiPR: Hierarchical Progressive Rendering for Immediate Feedback

A new render-scheduling approach for path tracing tries to make scene edits feel responsive instead of forcing a full-frame recompute. HiPR updates only a prioritized subset of pixels after changes, …

Research arXiv cs.GR · 3 months ago