Skip to main content
GameDev.net gamedev.net

Latent Representation News

The latest Latent Representation coverage curated for game developers.

AnisoLift: Anisotropic Latent Representations for Coarse Particle Liquid Enhancement

A new liquid-sim enhancement method tries to recover fine flow detail from coarse particle sims without spawning extra particles. For graphics programmers, the interesting bit is the anisotropic ellipsoid latent …

Research arXiv cs.GR · 3 months, 2 weeks ago
LiTo: Surface Light Field Tokenization

A new 3D latent representation model enhances object geometry and view-dependent appearance, crucial for graphics programmers. By utilizing RGB-depth images, it captures realistic effects like specular highlights and Fresnel reflections, …

Research arXiv cs.GR · 6 months, 2 weeks ago