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Macos News

The latest Macos coverage curated for game developers.

KosmicKrisp Achieves Vulkan 1.4 Conformance on Apple Silicon

LunarG says KosmicKrisp has passed the Vulkan 1.4 CTS on Apple silicon, making it a Khronos-conformant 1.4 implementation. For engine teams, that means a standard Vulkan path on macOS, with …

Official LunarG · 18 hours, 22 minutes ago
Dev snapshot: Godot 4.8 dev 6

Godot 4.8 dev 6 lands sooner than usual after macOS startup crashes and Android Play Store upload failures were fixed. The snapshot also adds screen-space contact shadows for directional lights, …

Official Godot Engine · 1 week, 3 days ago
Ogre 14.6 released

Ogre 14.6.0 lands with clustered forward lighting, HDR display output, and Vulkan support on macOS. The release also adds gizmo widgets for editor-style tools, expands the skeletal animation sample with …

Official OGRE 3D · 2 weeks, 2 days ago
SDL release-3.4.16 Released

SDL 3.4.16 is a stable bugfix release focused on platform-specific fixes across graphics, input, and windowing. It corrects GPU sample-count checks, Apple fence return values, macOS quit behavior, and several …

Tech SDL (GitHub Releases) · 3 weeks, 2 days ago
Aseprite v1.3.18.3 Released

Aseprite v1.3.18.3 is a small but practical maintenance release with a few workflow and stability fixes. The biggest user-facing addition is a new crosshair option that respects UI scaling, which …

Tech Aseprite (GitHub Releases) · 1 month ago
SDL release-3.4.14 Released

SDL 3.4.14 is a stable bugfix release that tightens up input, windowing, and platform edge cases. The biggest functional change is GPU buffers and textures now supporting multiple read usages, …

Tech SDL (GitHub Releases) · 1 month, 3 weeks ago
LunarG Releases Vulkan SDK 1.4.357.0

LunarG’s Vulkan SDK 1.4.357.0 lands with a notable macOS boost: KosmicKrisp now exposes full Vulkan 1.4 and can run up to about 2.35× faster than the previous SDK. The release …

Official LunarG · 1 month, 4 weeks ago
SDL release-3.4.12 Released

SDL 3.4.12 is out as a stable bugfix release, and it lands with a useful mix of crash fixes and platform-specific polish. Graphics teams should note the Vulkan renderer fixes …

Tech SDL (GitHub Releases) · 2 months, 3 weeks ago
A respectable port of Age of Empires II: Definitive Edition invades macOS

Age of Empires II: Definitive Edition has landed on macOS, which is a meaningful win for Mac players and a small but real signal that the platform still matters. Steam …

News Ars Technica · 3 months, 4 weeks ago
GameHub will give Mac owners another imperfect way to play Windows games

GameHub's upcoming macOS version aims to provide Mac users with another option for running Windows games, joining existing tools like CrossOver. However, early reports suggest that compatibility remains inconsistent, particularly …

News Ars Technica · 7 months, 1 week ago