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Math News

The latest Math coverage curated for game developers.

Equal-Area and Quasi-Conformal Mappings between Squares, Discs and Fernández-Guasti Squircles

New square-to-disc and disc-to-square mappings promise better control over area and angle distortion for graphics work. The equal-area versions are mathematically heavy but can cut central angle error by 1000x …

Research Journal of Computer Graphics Techniques · 1 month, 2 weeks ago
Points on a Circle

The probability of N random points landing in a semicircle is a fascinating problem that can intrigue programmers and mathematicians alike. This article delves into the surprising use of mutual …

Blog growingswe · 6 months, 3 weeks ago
How you invent math: Building numbers from nothing

This article explores the innovative process of constructing number systems from the ground up, which can be particularly relevant for programmers and designers. By understanding how to build natural numbers, …

Blog growingswe · 7 months ago