Mobile Games News
The latest Mobile Games coverage curated for game developers.
Game Developer reports that unionized King employees are preparing to strike on September 25 after collective agreement talks stalled. The Candy Crush studio’s workers say the impasse could still be …
GamesIndustry.biz reports that Lego Digital Play has acquired UK mobile studio Offroad Games, a team spun out of Space Ape Games earlier this year. The deal’s terms weren’t disclosed, and …
Supercell’s acquisition of Metacore is expected to close this month, bringing Merge Mansion into Supercell’s live games portfolio. For mobile teams, it’s another sign that proven live-service hits remain prime …
Rovio is closing its Copenhagen studio after Sega canceled Sonic Blitz, leaving the team facing redundancies that have not yet been finalized. For developers, it’s another reminder of how quickly …
MTG is pushing beyond its $620 million Plarium buy with a plan to double again in three to five years. The company is rebranding its studio groups, standardizing tech selectively, …
India’s games market crossed $1.04 billion in 2025, up 14.8% year over year, and is on track to approach $1.2 billion by 2026. Mobile spending is doing most of the …
Mattel has formed Mattel Game Studios, a global team built to develop and publish games from its own brands. The group spans nearly 300 staff across Los Angeles and Hangzhou, …
Unity says its AI-driven ad platform, Unity Vector, helped deliver its best quarter ever. Revenue rose 24% year over year, giving the company a stronger business footing as it leans …
Tripledot Studios has bought Supersonic from Unity for $40 million, bringing the mobile publisher into its growing group. Supersonic will stay in Tel Aviv and keep its current team, while …
Call of Duty: Mobile Season 7, Terminated, is rolling out with a new content drop aimed at keeping the live service cadence moving. For developers, it’s another reminder that mobile …
Azra Games is cutting staff just two years after securing $42 million in funding, a sharp reminder that big raises don’t guarantee runway. The studio, founded by former Star Wars: …
Mario Kart Tour is winding down, and Nintendo says there won't be an offline version to preserve access after service ends. For teams shipping live mobile games, it's another reminder …
Unity is pushing ad buyers to run both D7 and D28 IAP ROAS campaigns instead of choosing one window. The idea is to catch early spenders and the slower converters …
Direct-to-consumer mobile spending is now estimated at about $17 billion in 2025, roughly 15% of all in-app sales. For studios, that makes web stores and owned checkout flows a serious …
Kabam is consolidating its Los Angeles office and cutting staff, but the company hasn’t said how many people are affected. For developers, the practical takeaway is another sign that live-service/mobile …
Sega’s $776 million Rovio buy is already down $200 million in impairment, and the core issue looks less like execution and more like market reality. Rovio’s mobile expertise didn’t translate …
Türkiye’s mobile market is shifting toward monetization: domestic revenue hit $347m in 2025, up 6%, while downloads fell 4% to 1.8 billion. For studios, the bigger signal is that Turkish …
Europe’s dedicated mobile studios generated €7.53bn in global revenue in 2025 and supported 63,340 FTE jobs, so this is still a meaningful production base, not just a consumer market. The …
Atari is buying Hipster Whale, the studio behind Crossy Road, in a deal that could reach nearly $40 million. For devs, this is another sign that proven mobile IP and …
Mattel163 says Phase 10’s UA push on Unity Ads and Unity Vector delivered a 100% lift in LTV while letting the studio scale spend 20x. The big takeaway for mobile …