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Motion Editing News

The latest Motion Editing coverage curated for game developers.

Interactive Generative Motion Editing via Scheduled Inpainting

A new motion-editing method called scheduled inpainting aims to let animators and technical artists preserve existing movement while generating new motion around it. Built on generative models with direct spatial …

Research arXiv cs.GR · 1 month, 1 week ago
Interactive Generative Motion Editing via Scheduled Inpainting

Disney Research Studios has introduced scheduled inpainting, an inference-time motion editing method that blends generative synthesis with interactive control. It lets animators preserve parts of an existing clip while regenerating …

Research Disney Research Studios · 1 month, 2 weeks ago
Sound Sparks Motion: Audio and Text Tuning for Video Editing

A training-free video-editing method is using audio and text conditioning tweaks, not weight updates, to push generative models toward specific motion changes. For teams building AI-assisted tools, the interesting bit …

Research arXiv cs.GR · 3 months, 4 weeks ago
PartMotionEdit: Fine-Grained Text-Driven 3D Human Motion Editing via Part-Level Modulation

PartMotionEdit introduces a significant leap in 3D human motion editing by allowing fine-grained control over part-specific motions. This innovation is particularly relevant for animators and technical artists, as it enables …

Research arXiv cs.GR · 8 months, 2 weeks ago