Npcs News
The latest Npcs coverage curated for game developers.
Roblox used its annual Developer Conference to push harder on AI-assisted creation and broader distribution. New game-creation tools aim to speed up building, while expanded NPC capabilities should make worlds …
GamesIndustry.biz reports Rockstar has formed a new Los Angeles team to art-direct more realistic NPCs for Grand Theft Auto 6. The studio says GTA 6 will ship with over 600,000 …
NVIDIA is pushing on-device AI NPCs deeper into Unreal Engine 5 with the ACE Game Agent SDK beta and new ACE plugins for speech, language, and voice. The package targets …
A new arXiv paper argues that AI animation can use the same idea as mesh LOD: switch model precision by camera distance. It tests FP32, FP16, and INT8 ONNX Runtime …
HoYoverse says it may spend up to $14.6 billion on AI over the next three years, with the focus on building its own internal stack rather than just consuming third-party …
The integration of large language models (LLMs) with panoramic image analysis is set to revolutionize NPC dialogue in games. This approach enhances NPCs' contextual awareness, allowing them to reference nearby …
A new humanoid-robot framework, ProAct, splits real-time social interaction into two systems: one streams fluent motion and nonverbal behavior, while the other reasons about dialogue and visual context to decide …
Ubisoft's AI NPC project has advanced to include sarcastic game masters, supportive teammates, and hidden lore elements. Currently in playtesting, this initiative aims to enhance player interaction and combat experiences, …