Onboarding News
The latest Onboarding coverage curated for game developers.
GDC Festival of Gaming highlights how The Outer Worlds 2 opens with a tightly scripted level instead of dropping players into a broad sandbox. The goal is to establish stakes, …
A browser-based metaverse onboarding system now lets users move and interact as avatars with hand, arm, and head gestures instead of a controller-first setup. Built around Google MediaPipe, it pairs …
MonoGame Foundation is building MonoGame Hub, a new launcher and project manager meant to cut the friction around starting and organizing MonoGame projects. It surfaces official templates, platform selection, resources, …
UI and UX are still getting treated as polish, but that mindset can quietly sink a game. When menus, readability, feedback, and flow are underfunded, players feel friction long before …
More than 20 Unreal Engine training courses are now free, which is a pretty useful drop for teams onboarding new hires or filling skill gaps. The catalog covers UE foundations, …
For newcomers, the biggest change is that getting into game dev is easier than ever, but the sheer number of free and free-to-start engines can make the first step confusing. …
Unreal Engine is adding a beginner course that goes beyond basics and into real gameplay systems: countdowns, timers, checkpoints, and exploding mines. For teams onboarding new hires or self-taught devs, …