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Particle Effects News

The latest Particle Effects coverage curated for game developers.

ParticleGen: A Multi-Agent System for Particle Effects Generation

ParticleGen uses a multi-agent pipeline to turn natural-language prompts into editable particle systems for Unreal Engine 5 Niagara. It first plans the effect, then parameterizes it, and keeps refining the …

Research arXiv cs.GR · 1 month, 2 weeks ago