Particle Effects News
The latest Particle Effects coverage curated for game developers.
ParticleGen: A Multi-Agent System for Particle Effects Generation
ParticleGen uses a multi-agent pipeline to turn natural-language prompts into editable particle systems for Unreal Engine 5 Niagara. It first plans the effect, then parameterizes it, and keeps refining the …
Research
arXiv cs.GR
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1 month, 2 weeks ago