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Path Planning News

The latest Path Planning coverage curated for game developers.

LiftNav: Path Planning via Semantic Lifting in TSDF-Guided Gaussian Splatting

A new navigation stack combines TSDF collision geometry with Gaussian Splatting’s visual richness, then adds YOLO-based object detection and 3D semantic lifting for planning. The practical win is safer, more …

Research arXiv cs.GR · 4 months, 1 week ago