Path Planning News
The latest Path Planning coverage curated for game developers.
LiftNav: Path Planning via Semantic Lifting in TSDF-Guided Gaussian Splatting
A new navigation stack combines TSDF collision geometry with Gaussian Splatting’s visual richness, then adds YOLO-based object detection and 3D semantic lifting for planning. The practical win is safer, more …
Research
arXiv cs.GR
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4 months, 1 week ago