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Photon Fusion News

The latest Photon Fusion coverage curated for game developers.

Meta Connect 2026: Photon’s Take on the VR Glasses and What Developers Should Know

Photon Engine details how Other Ocean built 4 Penny Coffins on Photon Fusion’s Shared topology, avoiding a dedicated server while keeping hidden-role state secure. The Ripper alone owns Ripper-specific data, …

Official Photon Engine · 1 week, 2 days ago
Deploying and optimizing UG for Meta Quest

Unity details how Continuum XR ships UG on Meta Quest with Unity 6, Photon Fusion 2, and a fast APK-to-Quest deployment loop. The team targets 72 fps, uses the Profiler …

Official Unity · 2 months, 1 week ago
Photon Fusion 2.1 for Unity is now Stable

Photon Fusion 2.1 is now stable for Unity, adding tools aimed at real production multiplayer problems: lower-cost networked physics, per-object update control, and better reconnect handling. Shared Authority projects get …

Official Photon Engine · 3 months ago
Chaos in Sync: How Roadside Research Became a Physics-Driven Co-Op Hit with Photon Multiplayer

Roadside Research shipped as a co-op-first physics sim, and the big takeaway is how much of the networking pain was intentionally avoided. Cybernetic Walrus leaned on Photon Fusion, physics sync, …

Official Photon Engine · 4 months, 3 weeks ago
From Student Prototype to Online Chaos: Building Dino Party’s Multiplayer Foundation

Studio Nachtwerk spent five years turning a student prototype into Dino Party, and the big lesson is that multiplayer had to shape the architecture from the start. The team rewrote …

Official Photon Engine · 6 months, 1 week ago
From Solo Dev to Viral Hit: Building “Paddle Paddle Paddle” with Photon Fusion

Indie developers face numerous challenges when creating multiplayer games, including server issues and bugs. The article highlights how Photon Fusion aids in overcoming these obstacles, making it easier for solo …

Official Photon Engine · 10 months, 2 weeks ago