Photorealism News
The latest Photorealism coverage curated for game developers.
arXiv cs.GR details AgriGen, a ROS-integrated scene generation framework on Isaac Sim for photorealistic agricultural robotics simulation. It procedurally builds row crops, orchards, and vineyards with physics, rendering, and domain …
A new state-of-the-art survey maps the current pipeline for controllable 3D digital humans, from learned priors to personalized avatars. It breaks the space into three stages—learning appearance and motion, building …
Realiz3D introduces a novel approach to 3D image generation, enhancing photorealism while maintaining control over geometry and materials. This framework is particularly relevant for graphics programmers and artists, as it …
Roblox is pitching an AI upscaler, Roblox Reality, that could turn existing blocky experiences into photorealistic scenes without rebuilding them from scratch. The company says it layers high-fidelity rendering on …
ExCellGen introduces a groundbreaking method for generating photorealistic 3D scenes from a single real-world input, significantly enhancing workflow efficiency for artists and designers. This innovative framework allows for scene generation …
The introduction of Icarus, a Full Dynamic Range sky-model, significantly enhances the realism of outdoor scenes in game development. This model allows for user-controlled atmospheric conditions, improving the quality of …
Ani3DHuman introduces a significant leap in 3D human animation by combining kinematics with video diffusion. This framework addresses the persistent challenges of photorealism and non-rigid dynamics, making it particularly relevant …