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Photorealism News

The latest Photorealism coverage curated for game developers.

AgriGen: Large-Scale Scene Generation Framework for Photorealistic Agricultural Robotics Simulation

arXiv cs.GR details AgriGen, a ROS-integrated scene generation framework on Isaac Sim for photorealistic agricultural robotics simulation. It procedurally builds row crops, orchards, and vineyards with physics, rendering, and domain …

Research arXiv cs.GR · 1 week, 2 days ago
How to Build Digital Humans? From Priors to Photorealistic Avatars

A new state-of-the-art survey maps the current pipeline for controllable 3D digital humans, from learned priors to personalized avatars. It breaks the space into three stages—learning appearance and motion, building …

Research arXiv cs.GR · 2 months, 3 weeks ago
Realiz3D: 3D Generation Made Photorealistic via Domain-Aware Learning

Realiz3D introduces a novel approach to 3D image generation, enhancing photorealism while maintaining control over geometry and materials. This framework is particularly relevant for graphics programmers and artists, as it …

Research arXiv cs.GR · 4 months, 2 weeks ago
Roblox announces AI-driven upscaler, which it claims will convert Roblox titles to photorealistic graphics

Roblox is pitching an AI upscaler, Roblox Reality, that could turn existing blocky experiences into photorealistic scenes without rebuilding them from scratch. The company says it layers high-fidelity rendering on …

News GamesIndustry.biz · 5 months ago
ExCellGen: Fast, Controllable, Photorealistic 3D Scene Generation from a Single Real-World Exemplar

ExCellGen introduces a groundbreaking method for generating photorealistic 3D scenes from a single real-world input, significantly enhancing workflow efficiency for artists and designers. This innovative framework allows for scene generation …

Research arXiv cs.GR · 6 months, 2 weeks ago
Full Dynamic Range Sky-Modelling For Image Based Lighting

The introduction of Icarus, a Full Dynamic Range sky-model, significantly enhances the realism of outdoor scenes in game development. This model allows for user-controlled atmospheric conditions, improving the quality of …

Research arXiv cs.GR · 6 months, 3 weeks ago
Ani3DHuman: Photorealistic 3D Human Animation with Self-guided Stochastic Sampling

Ani3DHuman introduces a significant leap in 3D human animation by combining kinematics with video diffusion. This framework addresses the persistent challenges of photorealism and non-rigid dynamics, making it particularly relevant …

Research arXiv cs.GR · 7 months, 1 week ago