Pipeline Engineering News
The latest Pipeline Engineering coverage curated for game developers.
Building Pretraining Data for World Models: An Unreal Engine-Based Pipeline for Action-Conditioned Video Generation
Researchers have built an Unreal Engine pipeline that generates action-conditioned video for world-model pretraining, pairing control inputs with rendered scene changes. The system produced 2,691 hours of 1080p footage and …
Research
arXiv cs.GR
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2 weeks ago