Playtesting News
The latest Playtesting coverage curated for game developers.
GamesIndustry.biz reports that 1312 Interactive has raised $1 million in seed funding to expand its publishing infrastructure. The India-based PC and console publisher plans to use the money for emerging …
Tim Ruswick distills 20 years of game dev mistakes into seven recurring traps that can quietly kill projects. The biggest lessons: stop overbuilding tools, avoid secret solo work, and know …
One-on-one synchronous playtesting is getting renewed attention as a practical way to surface problems fast, especially in the early and mid stages of development. Brian Cronin is set to make …
Ubisoft has launched Player Council, a new platform meant to pull players into earlier stages of development. Members will be invited to try early concepts, prototypes, and live experiences, giving …
GamesIndustry.biz reports that Ubisoft has soft-launched The Player Council, a free playtest platform for early prototypes and live PC games. The goal is to pull players into development earlier, with …
A new ethics audit of 255 IEEE VIS papers from 2024–2025 found that 74.1% involved human participants, but only 3.2% clearly reported ethics approval, an approval ID, and informed consent. …
Wrong feedback can push teams toward the wrong fix, wasting time and muddying decisions. The practical risk is especially high when feedback is vague, biased, or detached from player goals. …
A simple brute-force solver plus a decent heuristic can go a lot further than many teams expect. The article shows how simulating legal moves, scoring board states, and iterating on …
Avowed’s narrative team is using joint analysis sessions to move beyond traditional QA bug-finding and into structured feedback on branching story content. That shift matters for designers and narrative teams …
Robo-Saber introduces a novel motion generation system for playtesting VR games, leveraging the BOXRR-23 dataset. This innovation allows developers to simulate diverse player behaviors and improve gameplay data synthesis, particularly …
Ubisoft's AI NPC project has advanced to include sarcastic game masters, supportive teammates, and hidden lore elements. Currently in playtesting, this initiative aims to enhance player interaction and combat experiences, …