Skip to main content
GameDev.net gamedev.net

Prototyping News

The latest Prototyping coverage curated for game developers.

20 years of game dev mistakes in 12 minutes

Tim Ruswick distills 20 years of game dev mistakes into seven recurring traps that can quietly kill projects. The biggest lessons: stop overbuilding tools, avoid secret solo work, and know …

Video Tim Ruswick · 1 week, 3 days ago
Pocket's AI made my game ideas real. Now Meta controls the results.

Ars Technica details Meta’s Pocket, a mobile app that turns prompt-only “vibe coding” into shareable interactive gizmos. For game developers, the appeal is fast prototyping without touching code, but the …

News Ars Technica · 2 weeks, 4 days ago
Ubisoft debuts Player Council platform to expand early game development feedback

Ubisoft has launched Player Council, a new platform meant to pull players into earlier stages of development. Members will be invited to try early concepts, prototypes, and live experiences, giving …

News Game Developer · 3 weeks, 2 days ago
Driving Is Hard: How a Coffee-Break Joke Became a Bathtub Rage Game

A coffee-break joke at Elegant Horse Studios turned into Driving Is Hard, a physics-heavy rage game built around a bathtub on wheels. The team briefly prototyped mouse-only steering, found it …

Official XBox Wire · 4 weeks, 1 day ago
Playing GMTK Game Jam 2026 Games!

GMTK Game Jam 2026 is now in motion, with the community once again building games around a shared design constraint. The event’s real value for developers is the sheer volume …

Video Game Maker's Toolkit · 1 month, 1 week ago
My Favourite Games From GMTK Game Jam 2026

Game Maker's Toolkit highlighted 20 standout entries from GMTK Game Jam 2026, where more than 10,500 games were built around the theme “Count Down.” For developers, it’s a useful snapshot …

Video Game Maker's Toolkit · 1 month, 1 week ago
Splatoon Raiders started off as a tower defense game

Splatoon Raiders began life as a tower defense prototype before Nintendo steered it back toward the series’ core strengths. Director Yoshihiko Ito says the team used early experimentation to test …

News Game Developer · 1 month, 3 weeks ago
The GMTK Game Jam 2026 Theme is...

GMTK Game Jam 2026 now has its theme locked in, giving teams a concrete creative constraint to build around. For developers planning a jam entry, that means the design space …

Video Game Maker's Toolkit · 2 months, 1 week ago
Mistake: Not starting with a prototype!

Starting with a prototype can change the entire shape of a game. Tim Ruswick says he initially treated prototypes like a rough demo to build after the “real” idea was …

Video Tim Ruswick · 2 months, 1 week ago
100 Steam Games that started life during GMTK Game Jam

More than 100 Steam releases can trace their origins to GMTK Game Jam prototypes, underscoring how a tight constraint sprint can become a commercial starting point. The latest showcase spotlights …

Video Game Maker's Toolkit · 2 months, 1 week ago
Meta quietly launches vibe-coded gaming app Pocket

Meta has quietly launched Pocket, an experimental AI app that lets users generate and share interactive mini games from text prompts. For game developers, it’s another signal that prompt-driven creation …

News TechCrunch · 2 months, 2 weeks ago
EA: AI is delivering "faster prototyping" and a "real rise in creativity" in its studios

EA says generative AI is already cutting friction in its studios, with faster prototyping and shorter creative alignment loops. Laura Miele says the tools are removing tedious work and unlocking …

News GamesIndustry.biz · 2 months, 3 weeks ago
A day in the life of a solutions engineer building interactive product demos — without waiting on complex development workflows

Unity is pitching a faster path for teams that need interactive product demos before full production. A solutions engineer can now assemble tailored experiences in Unity Studio without coding, then …

Official Unity · 3 months ago
Crystal Dynamics using generative AI for early prototyping, but "finished content is human-created"

Crystal Dynamics says it’s using generative AI only for early prototyping, mainly to visualize ideas before committing dev time. The studio says final Tomb Raider content is still human-created, but …

News GamesIndustry.biz · 3 months, 1 week ago
The GMTK Game Jam returns for 2026

GMTK Game Jam is coming back in 2026, which is useful if your team uses jams to prototype mechanics, test pipelines, or recruit collaborators. The only concrete detail here is …

Video Game Maker's Toolkit · 3 months, 4 weeks ago
Unity AI Open Beta: Create props with the 3D Object Generator

Unity’s AI open beta now includes a 3D Object Generator that turns text prompts or reference images into static mesh prefabs inside the Editor. It’s aimed at fast prototyping of …

Official Unity · 3 months, 4 weeks ago
What happened when one game writer tried making a game in 30 days with Godot

A narrative designer spent 30 days learning Godot from scratch and building a game, which makes this a useful reality check for anyone assuming engine-switching is mostly about syntax. The …

News Game Developer · 3 months, 4 weeks ago
Unity AI Open Beta: Building a user interface with the UI Generator

Unity’s open beta now lets teams prototype UI with AI-generated sprites and textures directly in the Editor. The Sprite Generator and Texture Generator can produce placeholder icons, panels, and backgrounds …

Official Unity · 4 months ago
Unity launches suite of AI tools to help creators accelerate game development

Unity’s new AI beta is less about flashy generation and more about shaving time off the boring parts: planning implementation, finding your way around a project, and producing placeholders. The …

News GamesIndustry.biz · 4 months, 1 week ago
Autark: A Serverless Toolkit for Prototyping Urban Visual Analytics Systems

Autark introduces a serverless toolkit that streamlines the prototyping of urban visual analytics systems. This innovation allows developers to rapidly transition from design to deployment, significantly reducing development time. Its …

Research arXiv cs.GR · 4 months, 3 weeks ago
Page 1 of 2 Next