Publisher News
The latest Publisher coverage curated for game developers.
That's No Moon has laid off 14 staff, a small but real cut at the studio behind Crossfire. The move lands as the team continues building a high-profile project with …
Three indie horror publishers are now dealing with sexual harassment allegations, putting a harsh spotlight on how small studios and their partners handle misconduct. The fallout is already raising questions …
A wave of marketing, publishing, and production moves is reshaping teams across games and adjacent entertainment. Notable shifts include Tim Coombs returning to Amazon to lead Luna brand marketing, Tracey …
EA has been taken private in a $55 billion deal, with ownership shifting to a Saudi-backed group that includes Donald Trump’s son-in-law. For developers, the big question is how a …
EA’s take-private deal has cleared U.S. regulatory hurdles, putting the publisher on track to be acquired as soon as next week. For developers, the immediate question is what changes in …
The Arcade Crew says Chivalware stood out because it mixed roguelite structure with a puzzle-game twist, not just another action pitch. For indie teams, the useful takeaway is how a …
Denmu has launched with $50 million to back games it sees as creatively driven, usually with $1 million to $5 million checks and occasional larger bets. The new firm is …
Claude Guillemot, who helped found Ubisoft in 1986 with his brothers, has died in a plane crash. For developers, this is less a product story than a reminder that one …
Kwalee has reportedly laid off the entire Luna Abyss development team only weeks after the shooter launched. For devs, the practical takeaway is blunt: even a shipped, well-received game doesn’t …
Playstack’s majority sale to Fandom is mostly a business story, but it matters because the publisher says it wants to keep growth measured rather than chase scale for its own …
Team17 has cut two people from its marketing and communications team, a small but still telling sign of ongoing pressure in games publishing. For developers, it’s another reminder that the …
Ubisoft says net bookings fell 54% year over year, a brutal signal that the company’s current slate and release cadence aren’t landing. For devs, the bigger takeaway is the human …
Embracer is splitting off a chunk of its game business, and that means franchises like Tomb Raider and Metro will sit in a new standalone segment, Fellowship Entertainment. For devs, …