Regularization News
The latest Regularization coverage curated for game developers.
As-Rigid-As-Possible Regularization for Implicit Surfaces
A new ARAP regularization method brings as-rigid-as-possible deformation to implicit surfaces, not just polygon meshes. The approach samples the surface, uses the implicit representation to compute exact per-sample differentials, and …
Research
arXiv cs.GR
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4 weeks, 1 day ago
What Is It Like to Be a Noise? An Entropy-based Gaussian Noise Regularization for Diffusion Models
Disney Research Studios is tackling a subtle failure mode in diffusion-model latent optimization: the sample can stop looking like real Gaussian noise even when the objective improves. Their fix is …
Research
Disney Research Studios
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3 months, 2 weeks ago