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Remote Work News

The latest Remote Work coverage curated for game developers.

State of the Unions: the rise of unionisation in games workplaces

GamesIndustry.biz details how unionisation has moved from a fringe idea to a practical force in game studios, with workers winning pay, remote work, AI protections, and redundancy terms. The shift …

News GamesIndustry.biz · 3 weeks, 2 days ago
Blizzard union workers ratify historic contract covering 1,900 employees

Blizzard union workers have ratified a first contract covering about 1,900 employees, locking in guardrails around generative AI, layoffs, and remote or hybrid work. For game teams, it’s a notable …

News Game Developer · 3 weeks, 4 days ago
Human: Fall Flat veterans launch new UK studio Pretty Cool Games with funding from Arknights developer Hypergraph

Human: Fall Flat veterans Sitara Shefta and Will Dudley have launched UK studio Pretty Cool Games with backing from Hypergryph. The fully remote team is starting small, targeting a debut …

News GamesIndustry.biz · 1 month, 2 weeks ago
Grand Theft Auto developers seek union recognition at Rockstar

Rockstar staff are pushing for union recognition, with developers framing it as a way to match the studio’s creative leadership with better treatment of the people behind the games. For …

News Game Developer · 3 months ago
Remote working down, mid-level contraction, and Eastern migration: the signals we're seeing in games job data

The latest job data reveals a notable decline in remote work opportunities, alongside a contraction in mid-level positions. This shift particularly impacts roles like programmers and artists, as companies adjust …

News GamesIndustry.biz · 7 months, 2 weeks ago
Ubisoft asking all staff to return to office full-time to "boost the collective performance for AAA"

Ubisoft's shift to a full-time in-office model aims to enhance collaboration among teams, particularly in AAA game development. This restructuring emphasizes the importance of face-to-face interaction, which could significantly impact …

News GamesIndustry.biz · 8 months, 1 week ago
emptyvessel builds global game development pipeline with AWS

emptyvessel, a remote-first game studio founded in 2023, is leveraging AWS to enhance global collaboration and accelerate development of their cyberpunk shooter, DEFECT. With 18 developers worldwide, they aim for …

Official Amazon GameTech · 11 months, 1 week ago