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Rendering Quality News

The latest Rendering Quality coverage curated for game developers.

Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting

For graphics programmers working with 3D Gaussian Splatting, the key takeaway is that appearance and geometry still fight each other. This paper argues the default 3DGS representation is bad at …

Research arXiv cs.GR · 3 months, 3 weeks ago