Resource Binding News
The latest Resource Binding coverage curated for game developers.
Streamlining Resource Binding with End-to-End Support for Vulkan Descriptor Heaps
NVIDIA has added end-to-end Vulkan descriptor heap support, giving graphics programmers a more direct way to manage resource binding and dynamic descriptor access. The VK_EXT_descriptor_heap path is now available in …
Official
NVIDIA Graphics
·
3 months ago