Retention News
The latest Retention coverage curated for game developers.
Riot Games is ending active development on 2XKO in December after the fighter failed to build a large enough retained audience. The team will keep the game available, but the …
Xsolla has added publishing tools aimed at keeping players spending after the first purchase, pushing beyond one-and-done checkout flows. The new commerce features are meant to help studios drive repeat …
Call of Duty: Mobile Season 7, Terminated, is rolling out with a new content drop aimed at keeping the live service cadence moving. For developers, it’s another reminder that mobile …
Gamesight says the strongest early signal for a PvP FPS’s long-term health is how many creators are actively covering it by day three, not raw watch hours. Across 25 launches, …
Many teams still build as if every player will see the ending, but completion rates rarely support that assumption. The practical takeaway is to design for the first session, not …
Older players are a real growth segment: Ampere says the UK has 6.62 million gamers aged 55+ in 2025, rising to 7.32 million by 2031. The catch is that most …
Arc Raiders has crossed 16 million sales, and the bigger signal for devs is retention: more than half of active players logged over 100 hours in Q1. That kind of …