Skip to main content
GameDev.net gamedev.net

Risk Management News

The latest Risk Management coverage curated for game developers.

Saber exec: The game industry must look beyond North America and dilute risk

Saber chief creative officer Tim Willits says studios need steadier revenue streams to fund bigger bets. He argues the industry should look beyond North America and spread risk across more …

News Game Developer · 4 weeks, 2 days ago
The games industry is stifled by a culture of fear

Rami Ismail’s DevGAMM Madeira workgroup argued that fear-driven decision-making is flattening games into safer, blander products. The group pointed to hits like Clair Obscur: Expedition 33, Peak, and Balatro as …

News GamesIndustry.biz · 2 months ago
July 3, 2026

A terse July 3 note captures a familiar reality for game developers: the work can feel like a leap into the unknown. For teams shipping under pressure, that sensation usually …

Video Tim Ruswick · 2 months, 3 weeks ago
QA's real job is being the voice of the player

QA is being framed as an upstream design and risk function, not a late-stage bug filter. The article argues that testers should catch player-facing problems earlier, from onboarding and accessibility …

News GamesIndustry.biz · 3 months ago