Rivers News
The latest Rivers coverage curated for game developers.
Plate-Local River Generation: Deterministic, Terrain-Aware, Downhill-Flowing Rivers for Infinite Procedural Worlds
arXiv cs.GR details a deterministic river system for infinite procedural worlds that keeps channels flowing downhill. The approach caches river networks per tectonic plate, then blends them back into terrain …
Research
arXiv cs.GR
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1 week, 6 days ago