Signal Processing News
The latest Signal Processing coverage curated for game developers.
Dirichlet Splatting: Differentiable Rendering for Wave-Based Inverse Problems
arXiv cs.GR details Dirichlet Splatting, a differentiable renderer built for wave-based sensing instead of visible-light scenes. The method swaps Gaussian splats for the exact Dirichlet kernel used by finite-window DFTs, …
Research
arXiv cs.GR
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1 week, 3 days ago
Breaking optoelectronic SNR limitations via physics-consistent computational diffractive imaging
A ptychography method is using detector calibration inside the reconstruction loop to push past noisy sensor limits. By down-weighting unreliable pixels, it roughly doubles SNR and gets closer to the …
Research
arXiv cs.GR
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2 months, 1 week ago