Skip to main content
GameDev.net gamedev.net

Skin Rendering News

The latest Skin Rendering coverage curated for game developers.

Spectral Subsurface Scattering from RGB via Biophysical Skin Inversion

A new paper claims it can infer full spectral skin scattering from a single RGB diffuse albedo, which could cut down the hand-tuning usually needed for believable subsurface skin. For …

Research arXiv cs.GR · 2 months, 3 weeks ago