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Spectral Representation News

The latest Spectral Representation coverage curated for game developers.

GB-LSR: A Fast Local Spectral Image Representation with a Single Global Bandwidth for Continuous Reconstruction and Super-Resolution

A new image representation claims a big speed/quality win for continuous reconstruction: GB-LSR uses one global trainable bandwidth across all patches and still beats matched-budget LIIF/LTE/WIRE baselines by 2.8-3.6 dB …

Research arXiv cs.GR · 3 months, 1 week ago