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Splatting News

The latest Splatting coverage curated for game developers.

Dirichlet Splatting: Differentiable Rendering for Wave-Based Inverse Problems

arXiv cs.GR details Dirichlet Splatting, a differentiable renderer built for wave-based sensing instead of visible-light scenes. The method swaps Gaussian splats for the exact Dirichlet kernel used by finite-window DFTs, …

Research arXiv cs.GR · 4 days, 21 hours ago
Learning View-Dependent Splatting Kernels

A new differentiable splatting pipeline learns view-dependent 2D kernels instead of relying on fixed or hand-designed ones. The paper reports better reconstruction quality and representation efficiency for novel view synthesis, …

Research arXiv cs.GR · 4 months, 1 week ago