Studio Management News
The latest Studio Management coverage curated for game developers.
GamesIndustry.biz says layoffs are still reshaping studio morale, and the people left behind need more than a “back to normal” message. HR leaders from Hestia Talent Partners and Compulsion Games …
Game Developer reports that Hyper Light Drifter studio Heart Machine has laid off most of its staff, pushing the team to an existential crossroads. The downsizing follows a broader contraction …
Game Developer reports that Activision Blizzard is facing a lawsuit from a former employee who says she endured sexual harassment and retaliation during her 14-year tenure. The complaint accuses 10 …
KO_OP has cut 13 roles, hitting the worker-run studio behind Goodbye Volcano High and Young Suns. The layoffs add another warning sign for mid-sized teams trying to balance ambitious production …
FuturLab has reportedly laid off developers without first informing team leads or managers, leaving parts of the studio to learn about the cuts after the fact. Staff have also accused …
GamesIndustry.biz reports FuturLab has cut seven staff after cancelling a non-PowerWash project in pre-production. CEO Kirsty Rigden said the game would have cost more than it was projected to make, …
GamesIndustry.biz says Glowmade is in a stronger spot after Amazon ended King of Meat: the studio still has cash, owns its IP, and is already building Rogue Fortune. For developers, …
Housemarque co-founder Ilari Kuittinen has left the studio, marking a notable leadership change at the Returnal developer. The exit comes with no public explanation or replacement named yet. For teams …
Schell Games has reportedly cut staff, with LinkedIn posts from employees pointing to layoffs that began last Friday. The studio behind I Expect You to Die and co-developer of Among …
Schell Games has laid off staff, adding a painful business note to one of the studios behind Among Us 3D. The cuts land at a studio that has publicly emphasized …
As small teams ship bigger hits, the lack of formal management and HR structures can make bad behavior harder to catch and correct. The concern is that “deprofessionalization” may normalize …
ZA/UM has cut 32 staff across all departments after the commercial performance of Zero Parades: For Dead Spies failed to support its current headcount. The studio says its artistic goals …
11 Bit Studios has cut 20 roles while reshaping its new project teams around current needs. The studio, best known for The Alters, is another reminder that even successful teams …
Microsoft's latest Xbox layoffs are hitting multiple studios and leaving remaining teams bracing for more disruption. Workers impacted say the cuts could seriously hamper ongoing projects, with some fearing the …
Ubisoft says Assassin's Creed Black Flag Resynced topped 2 million sales in its first 24 hours, a strong launch by any metric. The win lands at the same time Ubisoft …
Azra Games is cutting staff just two years after securing $42 million in funding, a sharp reminder that big raises don’t guarantee runway. The studio, founded by former Star Wars: …
Red Rover Interactive is cutting 22 roles and pushing Enginefall out to 2027. For a debut project, that usually means a hard reset on scope, staffing, or both. The move …
UK games companies can now enter the 2026 GamesIndustry.biz Best Places To Work Awards, with submissions open until August 21. The programme covers studios, publishers, service firms, retail and media, …
Atari has promoted former CTO Andreas Deptolla to president of Atari Europe, putting him in charge of roughly 100 employees across studios in the UK and Sweden. The move is …
Red Rover Interactive is laying off staff while its debut project Enginefall is still in development. The studio has raised $20 million since emerging three years ago, underscoring how even …