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Stylization News

The latest Stylization coverage curated for game developers.

DReSG: Diffusion Residuals for Stylized Gaussian Splatting

DReSG tackles a familiar 3D Gaussian Splatting problem: how to add strong reference-driven style without wrecking view consistency. The method turns diffusion outputs into residual targets and feeds them back …

Research arXiv cs.GR · 3 weeks, 4 days ago
StyleID: A Perception-Aware Dataset and Metric for Stylization-Agnostic Facial Identity Recognition

The introduction of StyleID marks a significant advancement in facial identity recognition, particularly for stylized art forms. This dataset allows developers to evaluate identity consistency across various artistic styles, addressing …

Research arXiv cs.GR · 5 months ago
Image-Guided Geometric Stylization of 3D Meshes

A new geometric stylization framework allows 3D meshes to reflect the style of images, offering significant creative control for artists. This method utilizes diffusion models to extract abstract representations, enabling …

Research arXiv cs.GR · 5 months, 2 weeks ago
Improved 3D Scene Stylization via Text-Guided Generative Image Editing with Region-Based Control

Recent advancements in text-driven 3D scene editing are reshaping how artists and designers approach stylization. The introduction of region-controlled style transfer enhances both quality and consistency, addressing long-standing challenges in …

Research arXiv cs.GR · 6 months, 3 weeks ago