Sucker Punch News
The latest Sucker Punch coverage curated for game developers.
Sucker Punch is highlighting three early-game lessons in Ghost of Yotei: give players a reason to wander, teach the world through play, and front-load the experience with intent. Adriana Martinez’s …
The outgoing boss of Sucker Punch aims for the studio to develop games in shorter timeframes, emphasizing a focus on efficiency without relying on offshoring or AI. This shift could …
Brian Fleming's departure from Sucker Punch after 28 years marks a significant shift for the studio. His exit could impact ongoing projects and the overall studio culture, especially for those …