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Surface Correspondence News

The latest Surface Correspondence coverage curated for game developers.

Intrinsic and Triangulation-Agnostic Attention: A Simple and Powerful Approach for Learning on Meshes

A new mesh-learning attention method is claiming state-of-the-art results by making attention intrinsic and triangulation-agnostic. The approach treats queries, keys, and values as continuous functions over the surface, then discretizes …

Research arXiv cs.GR · 2 months ago
Implicit Minimal Surfaces for Bijective Correspondences

A new algorithm for computing bijective correspondences between surfaces has been introduced, enhancing stability and robustness for graphics programmers. This method minimizes distortion without requiring complex mesh modifications, making it …

Research arXiv cs.GR · 4 months, 4 weeks ago