Skip to main content
GameDev.net gamedev.net

Synchronization News

The latest Synchronization coverage curated for game developers.

Global Pass Barriers Without Per-Resource RHI Tracking: A Cross-Vendor Study with Blade

A cross-vendor study of Blade’s tracking-free RHI finds that global pass-boundary barriers can cut GPU span by up to 32.3% on some workloads. The gains are real on NVIDIA and …

Research arXiv cs.GR · 1 month, 3 weeks ago