Texture Editing News
The latest Texture Editing coverage curated for game developers.
PointGT: Simultaneous Geometry and Texture Editing for Point-Based Representations
PointGT is a new point-based 3D representation that lets teams edit geometry and texture at the same time. The method targets a long-standing gap in neural reconstruction: photorealistic assets are …
Research
arXiv cs.GR
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1 month ago
ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editing
ZeroScene introduces a groundbreaking approach to 3D scene generation from a single image, significantly aiding artists and designers. By leveraging large vision models, it ensures high-quality asset creation while maintaining …
Research
arXiv cs.GR
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7 months, 2 weeks ago