Texture Generation News
The latest Texture Generation coverage curated for game developers.
A new texture-fill method called GLOSS targets one of the hardest parts of reference-guided asset generation: preserving fine geometric detail while completing a full object texture. Built around a single …
HiMat tackles a real bottleneck for material authoring: generating 4K SVBRDFs without blowing up memory or losing map alignment. It uses a high-compression latent space plus a diffusion transformer with …
Material Maker 1.6 has just been released, bringing significant enhancements to procedural texture generation. This update is particularly beneficial for artists and designers looking for a free alternative to Substance …
Im2SurfTex introduces a novel approach to texture generation for 3D shapes, leveraging neural backprojection of multi-view images. This method significantly enhances texture quality by reducing seams and artifacts, making it …