Texturing News
The latest Texturing coverage curated for game developers.
GameFromScratch reports that Pixi Labs has unveiled Trexel, a new 2D app built on PixiEditor and aimed squarely at game developers. The pitch centers on seamless texturing for repeating assets, …
ArmorPaint has reached 1.0 after more than five years in development, giving artists and technical artists a Substance-like texturing tool with cross-platform support. It runs on Windows, Mac, Linux, Android, …
SceneHI brings high-resolution, 3D-consistent scene texturing with controllable illumination into a single generative pipeline. The system lifts priors from 2D diffusion models onto 3D objects, then bakes geometry-aware shadows directly …
Marmoset Toolbag 5.03 is out, bringing a fresh round of fixes and workflow improvements across texturing, rendering, baking, and the UI. For teams using Toolbag in lookdev or asset polish, …
The latest insights into Toolbag's Bevel Shader reveal advanced techniques for creating creases and enhancing texturing workflows. This is especially beneficial for artists looking to streamline their processes and achieve …