Vertical Slice News
The latest Vertical Slice coverage curated for game developers.
How Planet of Lana became a hit through dogged determination after being rejected "hundreds" of times
Planet of Lana took six years, hundreds of rejections, and years of unpaid work before it found a publisher and launched to strong reviews. Wishfully Studios started with a weak …
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GamesIndustry.biz
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1 month, 1 week ago