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Vision Processing News

The latest Vision Processing coverage curated for game developers.

OpenVX 1.3.2 Released: More Precise Errors, Better Consistency, and Groundwork for 2.0

Khronos has released OpenVX 1.3.2, tightening error reporting and consistency for vision pipelines. The update adds VX_ERROR_TIMEOUT and VX_ERROR_GRAPH_NOT_VERIFIED, expands image support with RGBA and U1 handling, and sets up …

Blog Khronos · 1 month, 2 weeks ago