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Voxel News

The latest Voxel coverage curated for game developers.

53 AMAZING 3D art styles for game devs

Tim Ruswick has put together 53 approachable 3D art styles for game devs, ranging from simple shapes and low poly to voxel and sprite/card hybrids. The collection is meant to …

Video Tim Ruswick · 1 week, 6 days ago
RL-Lock: Reinforcement Learning for Generating Interlocking Assemblies

RL-Lock brings reinforcement learning to interlocking assembly generation, turning voxel decomposition into a sequential decision problem. The system uses structured action chunking plus MCTS-guided policy-value learning to search huge combinatorial …

Research arXiv cs.GR · 1 month, 3 weeks ago
ECO: Incremental Ego-Centric Octree Update for Point Streams

A new octree update method called ECO keeps point-cloud mapping centered on a robot’s immediate surroundings instead of rebuilding a global tree every frame. On KITTI, it cut update time …

Research arXiv cs.GR · 2 months, 3 weeks ago
VoxScene: Anchor-Conditioned Voxel Diffusion for Indoor Scene Arrangement

For level and tools teams, the interesting bit is the move from loose bounding proxies to explicit voxel occupancy for indoor scene layout. VoxScene claims that this cuts down collisions …

Research arXiv cs.GR · 4 months, 1 week ago
The best FREE voxel tool? #indiegamedev #gamedevelopment #gamedev

Magica Voxel stands out as a top-tier free voxel tool that combines simplicity with powerful features. This tool is particularly beneficial for artists and designers looking to create intricate voxel …

Video Tim Ruswick · 7 months, 2 weeks ago