Unity Announces Winners of the Obstacle Tower Challenge

Published August 07, 2019 (updated August 11, 2019 08:01 PM)
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The Obstacle Tower Challenge was a six-month-long contest held by Unity, and it has officially come to a close.

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After six months of competition (and a few last-minute submissions), we are happy to announce the conclusion and winners of the Obstacle Tower Challenge. We want to thank all of the participants for both rounds and congratulate Alex Nichol, the Compscience.org team, and Songbing Choi for placing in the challenge. We are also excited to share that we have open-sourced Obstacle Tower for the research community to extend for their own needs.

 

In the six month span, they received around 3,000 submissions to the contest. The first place winner is Alex Nichol, who's tower agent passed an average of 19.4 floors. Participants, in brief, created an AI that could traverse a randomly generated tower.

The rest of the winners can be seen on the Unity Blog.

 

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