The year is 2222, on the one hand a very aesthetically pleasing year, on the other it's the year that all life on earth will become very un-aesthetically pleasing
The button has been pressed...
Nuclear Armageddon has begun, missiles begin to fly from every silo simultaneously. It is clear that all life on earth is doomed.
But
There there is hope yet... One group of silo maintenance folk, have a plan. After long suspecting of this inevitable end, they began some planning of their own. Each night they would build, in secret, hatches inside one of the missles.
Now ironically the one thing that has doomed mankind, might be its last hope of survival!
I have spent my life trying to understand how to make games, decided it's time to actually make something and I am going to show the world my development process:
Ep 1 - Introduction and creating the project
Ep 2 - Scripting basic player movement
Ep3 - Making and animating asteroids
Ep4 - Collision Detection
Ep5 - Lighting
Ep 6 - Advanced Movement
Ep 7 - Ui (Coming Soon)
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