I always loved the Diablo franchise and 2 years ago I wanted to make my dreamgame in Unity3D. But I failed. And now I give it another try, now with more knowledge and patience
I will also work on this project as my thesis so I must stick to it for at least 1,5 years.
And as usual, I'll make videos about my progress, so I can get some feedback, and make a friendly community.
My main directions are:
randomly generated maps,
dark and gothic atmosphere,
non-linear world and story,
combining elements of Diablo, Dark Souls, and Rogue,
flexible playstyles,
also playable with friends.
I can't really talk about specifics yet because they are still undecided, and currently I am only implementing the basics of the game.
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